zdezine
20th October 2004, 15:24
Whats the best way to show glass and windows? I've done it several different ways.
In my models (All EPX files are from SketchUP), I model glass, but then in Piranesi, just draw over it. This works good when you don't want to see into the building. Your typical sky reflection type window.
Other times, I've left the window frame empty, without glass. This allows me to use Piranesi effects on the room interiors. Then, if I want glass, I use the construct render action to create the transparent effect of glass.
What other methods are people using to show glass? I've seen a couple of examples in the gallery that use a raster image inside beyond the window to show the room interior. That looks pretty interesting. Any other ideas?
Thanks
Michael
In my models (All EPX files are from SketchUP), I model glass, but then in Piranesi, just draw over it. This works good when you don't want to see into the building. Your typical sky reflection type window.
Other times, I've left the window frame empty, without glass. This allows me to use Piranesi effects on the room interiors. Then, if I want glass, I use the construct render action to create the transparent effect of glass.
What other methods are people using to show glass? I've seen a couple of examples in the gallery that use a raster image inside beyond the window to show the room interior. That looks pretty interesting. Any other ideas?
Thanks
Michael