Readme for Autodesk VIZ Render EPix plugins January 2004 The plugins enable VIZ Render to write Extended Pixel format files (EPix files) and Piranesi panorama files suitable for use by Piranesi (TM). Installation: ============ Run the vizrepix.exe installer. This will attempt to locate VIZ Render, if the VIZ Render location is not found then you should select it manually. Usage: ===== To save an image as an EPix file: -------------------------------- 1) Ensure that every object in the image is named or has been assigned a named material. 2) Select the view to save. 3) On the Rendering menu, click Render... . The Render Scene window is displayed. 5) Click the Files... button in the Render Output section. The Render Output File window is displayed. 6) Select the folder in which you want the new file to be created and type a name for the new EPix file. 7) Select 'EPix Image File (*.epx)' from the drop-down list of file types. 8) Click Save. 9) Click Render in the Render Scene window. To save a Piranesi Panorama file: -------------------------------- 1) Ensure that every object in the image is named or has been assigned a named material. 2) Create a camera at the location you wish to view the panorama from. 3) Select "Make EPix Panorama" from the Rendering menu. 4) Choose the camera and resolution, then click Create File. Known Issues with EPix Generation: ================================= The Material channel in the EPix file uses the names and diffuse colours of VIZ Render materials, and uses the names and colours of objects without materials. If an unnamed object has no material, a name of the form "Unnamed 1" is generated. VIZ Render divides facets into triangles for rendering. In an EPix file produced from an anti-aliased rendering, the pixels on the edges of these triangles do not have the correct depths for Piranesi. We therefore recommend generating perspective views without anti-aliasing. If you want to use an anti-aliased RGB channel: 1) Render the scene with anti-aliasing turned off, and open it in Piranesi. 2) Render the same scene again with anti-aliasing turned on. 3) Use File->Import in Piranesi to import the anti-aliased RGB channel. 4) Use File->Re-Render to replace the first RGB channel with the imported one. Disclaimer: ========== The Software is being delivered to you AS IS and Informatix Software International Limited (Informatix) makes no warranty as to its use or performance. INFORMATIX AND ITS SUPPLIERS DO NOT AND CANNOT WARRANT THE PERFORMANCE OR RESULTS YOU MAY OBTAIN BY USING THE SOFTWARE OR DOCUMENTATION. INFORMATIX AND ITS SUPPLIERS MAKE NO WARRANTIES, EXPRESS OR IMPLIED, AS TO NONINFRINGEMENT OF THIRD PARTY RIGHTS, MERCHANTABILITY, OR FITNESS FOR ANY PARTICULAR PURPOSE. IN NO EVENT WILL INFORMATIX OR ITS SUPPLIERS BE LIABLE TO YOU FOR ANY CONSEQUENTIAL, INCIDENTAL OR SPECIAL DAMAGES, INCLUDING ANY LOST PROFITS OR LOST SAVINGS, EVEN IF AN INFORMATIX REPRESENTATIVE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY THIRD PARTY. Contacting us: ============= You can visit our web site at: http://www.informatix.co.uk Or you can contact us on: telephone: +44 (0)1223 246777 fax: +44 (0)1223 246778 email: info@informatix.co.uk COPYRIGHT & TRADEMARK INFORMATION: ================================= VIZ Render is a trademark of Autodesk, Inc. Piranesi is a registered trademark of Informatix Software International Limited in the United Kingdom, the United States of America, and other countries. Piranesi is the subject of the following patent and patent applications: US-6226000 EP-A-0870284 JP-A-5-511749